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In Java, programs are not compiled into executable files; they are compiled into bytecode (as discussed earlier), which the JVM (Java Virtual Machine) then executes at runtime. Java source code is compiled into bytecode when we use the
javac compiler. The bytecode gets saved on the disk with the file extension
.class. When the program is to be run, the bytecode is converted, using the just-in-time (JIT) compiler. The result is machine code which is then fed to the memory and is executed.
Java code needs to be compiled twice in order to be executed:
The Java classes/bytecode are compiled to machine code and loaded into memory by the JVM when needed the first time. This is different from other languages like C/C++ where programs are to be compiled to machine code and linked to create an executable file before it can be executed.
To execute your first Java program, follow the instructions below:
|1.||Proceed only if you have successfully installed and configured your system for Java as discussed here.|
|2.||Open your preferred text editor -- this is the editor you set while installing the Java platform.|
|For example, Notepad or Notepad++ on Windows; Gedit, Kate or SciTE on Linux; or, XCode on Mac OS, etc.|
|3.||Write the following lines of code in a new text document:
|4.||Save the file as HelloWorld.java -- the name of your file should be the same as the name of your class definition and followed by the
|5.||Next, open your preferred command-line application.|
|For example, Command Prompt on Windows; and, Terminal on Linux and Mac OS.|
|6.||In your command-line application, navigate to the directory where you just created your file. If you do not know how to do this, consider reading through our crash courses for command-line applications for Windows or Linux.|
|7.||Compile the Java source file using the following command which you can copy and paste in if you want:
|8.||Once the compiler returns to the prompt, run the application using the following command:
|9.||The above command should result in your command-line application displaying the following result:
In Java, if you have used any reference to any other java object, then the class for that object will be automatically compiled, if that was not compiled already. These automatic compilations are nested, and this continues until all classes are compiled that are needed to run the program. So it is usually enough to compile only the high level class, since all the dependent classes will be automatically compiled.
|Main class compilation
javac ... MainClass.java
However, you can't rely on this feature if your program is using reflection to create objects, or you are compiling for servlets or for a "jar", package. In these cases you should list these classes for explicit compilation.
|Main class compilation
javac ... MainClass.java ServletOne.java ...
Each Java top level class belongs to a package (covered in the chapter about Packages). This may be declared in a
package statement at the beginning of the file; if that is missing, the class belongs to the unnamed package.
For compilation, the file must be in the right directory structure. A file containing a class in the unnamed package must be in the current/root directory; if the class belongs to a package, it must be in a directory with the same name as the package.
The convention is that package names and directory names corresponding to the package consist of only lower case letters.
A class with this package declaration
|Code section 2.1: Package declaration
has to be in a directory named
A class with this package declaration
|Code section 2.2: Package declaration with sub-packages
package org.Study Guides.en;
has to be in a directory named
en which has to be a sub-directory of
Study Guides which in turn has to be a sub-directory of
org resulting in
org/Study Guides/en on Linux or
org\Study Guides\en on Windows.
Java programs often contain non-code files such as images and properties files. These are referred to generally as resources and stored in directories local to the classes in which they're used. For example, if the class
com.example.ExampleApp uses the
icon.png file, this file could be stored as
/com/example/resources/icon.png. These resources present a problem when a program is compiled, because
javac does not copy them to wherever the
.class files are being complied to (see above); it is up to the programmer to move the resource files and directories.
The Java source file name must be the same as the public class name that the file contains. There can be only one public class defined per file. The Java class name is case sensitive, as is the source file name.
The naming convention for the class name is for it to start with a capital letter.
To debug into Java system classes such as String and ArrayList, you need a special version of the JRE which is compiled with "debug information". The JRE included inside the JDK provides this info, but the regular JRE does not. Regular JRE does not include this info to ensure better performance.
Modern compilers do a pretty good job converting your high-level code, with its nicely indented and nested control structures and arbitrarily typed variables into a big pile of bits called machine code (or bytecode in case of Java), the sole purpose of which is to run as fast as possible on the target CPU (virtual CPU of your JVM). Java code gets converted into several machine code instructions. Variables are shoved all over the place - into the stack, into registers, or completely optimized away. Structures and objects don't even exist in the resulting code - they're merely an abstraction that gets translated to hard-coded offsets into memory buffers.
So how does a debugger know where to stop when you ask it to break at the entry to some function? How does it manage to find what to show you when you ask it for the value of a variable? The answer is - debugging information.
Debugging information is generated by the compiler together with the machine code. It is a representation of the relationship between the executable program and the original source code. This information is encoded into a pre-defined format and stored alongside the machine code. Many such formats were invented over the years for different platforms and executable files.
Symbolic Information : Symbolic resolution is done at class loading time at linking resolution step. It is the process of replacing symbolic references from the type with direct references. It is done by searching into method area to locate the referenced entity
The best way to build your application is to use a build tool. This checks all the needed dependencies and compiles only the needed class for the build. Ant tool is one of the best and the most popular build tools currently available. Ant is a build management tool designed to replace MAKE as the tool for automated builds of large Java applications. Like Java, and unlike MAKE, Ant is designed to be platform independent.
Using Ant you would build your application from the command line by typing:
build.xml file contains all the information needed to build the application.
Building a Java application requires certain tasks to be performed defined in a
build.xml file. Those tasks may include not only compiling the code, but also copying code, packaging the program to a Jar, creating EJBs, running automated tests, doing ftp for the code to remote site, and so on. For some tasks a condition can be assigned, for example to compile only changed code, or do the task if that was not already done so. Tasks dependency can also be specified, which will make sure that the order of executions of the tasks are in the right order. For example, when compiling the code before packaging it to a jar, the package-to-jar task depends on the compilation task.
|In rare cases, your code may appear to compile correctly but the program behaves as if you were using an old copy of the source code (or otherwise reports errors during runtime.) When this occurs, you may need to clean your compilation folder by either deleting the class files or using the Clean command from an IDE.|
build.xml file is generally kept in the root directory of the java project. Ant parses this file and executes the tasks therein. Below we give an example
Ant tool is written in Java and is open source, so it can be extended if there is a task you'd like to be done during the build that is not in the predefined tasks list. It is very easy to hook your ant task code to the other tasks: your code only needs to be in the classpath, and the Ant tool will load it at runtime. For more information about writing your own Ant tasks, please see the project website at http://ant.apache.org/.
The next most popular way to build applications is using an Integrated Development Environment (IDE).
The Just-In-Time (JIT) compiler is the compiler that converts the byte-code to machine code. It compiles byte-code once and the compiled machine code is re-used again and again, to speed up execution. Early Java compilers compiled the byte-code to machine code each time it was used, but more modern compilers cache this machine code for reuse on the machine. Even then, java's JIT compiling was still faster than an "interpreter-language", where code is compiled from high level language, instead of from byte-code each time it was used.
The standard JIT compiler runs on demand. When a method is called repeatedly, the JIT compiler analyzes the bytecode and produces highly efficient machine code, which runs very fast. The JIT compiler is smart enough to recognize when the code has already been compiled, so as the application runs, compilation happens only as needed. As Java applications run, they tend to become faster and faster, because the JIT can perform runtime profiling and optimization to the code to meet the execution environment. Methods or code blocks which do not run often receive less optimization; those which run often (so called hotspots) receive more profiling and optimization.
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