Overview of the C2DM Service architecture.
|Target platform(s)||Android, Chrome|
Android Cloud to Device Messaging (commonly referred to as Cloud to Device Messaging), or C2DM, is a defunct mobile notification service that was developed by Google and replaced by the Google Cloud Messaging service. It enabled developers to send data from servers to Android applications and Chrome extensions. C2DM originally launched in 2010 and was available beginning with version 2.2 of Android. On June 27, 2012, Google unveiled the Google Cloud Messaging service aimed at replacing C2DM, citing improvements to authentication and delivery, new API endpoints and messaging parameters, and the removal of API rate limits and maximum message sizes. Google announced official deprecation of the C2DM service in August 2012, and released documentation to assist developers with migrating to the new service. The C2DM service was discontinued for existing applications and completely shut down on October 20, 2015.
The C2DM service consisted of sub-services and interfaces necessary with maintaining security and reliability. When an application registered for C2DM messages and data, it received a C2DM Registration ID from the service. This identifier was unique to the application on the device, and was used to identify the device that the data or message request was intended for. This identifier was typically sent by the client application to a server owned by the developer or creator for tracking and statistical purposes. Upon sending a data or push request, the server sent an authentication request and the C2DM Registration ID of the device to the C2DM authentication service, which responded with an authentication token upon success. The third party server then submitted both identifiers within the final data request to be enqueued and sent to the device. When the device received the information from the C2DM, the request was removed from the C2DM queue.
Shortly after announcing the Google Cloud Messaging service, Google published documentation to guide application developers with migrating from the C2DM and onto the new service. Migrating to the service required SDK and code changes, as well as a release of an application update to the publish repository (such as Google Play) for downloading and updating. The C2DM and the Google Cloud Messaging service were not interoperable between each other; you could not send data requests using one service to be received and processed on the client app using the other. The migration also required changes to be made on the third party server operated by the developer (depending on the complexity and use case regarding the data sent).
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