AtScript was originally intended to run on top of TypeScript, while including some features from Dart. In October 2014, Google announced that Angular 2.0 would be written in AtScript. In March 2015, Microsoft announced that many of AtScript's features would be implemented in the TypeScript 1.5 release, and that Angular 2.0 would be built on pure TypeScript.
The name "AtScript" comes from the @ "at" symbol used for annotations in many languages.
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