Groovy in Action, Second Edition is a thoroughly revised, comprehensive guide to Groovy programming. It introduces Java developers to the dynamic features that Groovy provides, and shows how to apply Groovy to a range of tasks including building new apps, integration with existing code, and DSL development. Covers Groovy 2.4.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
About the Technology
In the last ten years, Groovy has become an integral part of a Java developer's toolbox. Its comfortable, common-sense design, seamless integration with Java, and rich ecosystem that includes the Grails web framework, the Gradle build system, and Spock testing platform have created a large Groovy community
About the Book
Groovy in Action, Second Edition is the undisputed definitive reference on the Groovy language. Written by core members of the Groovy language team, this book presents Groovy like no other canâfrom the inside out. With relevant examples, careful explanations of Groovy's key concepts and features, and insightful coverage of how to use Groovy in-production tasks, including building new applications, integration with existing code, and DSL development, this is the only book you'll need. Updated for Groovy 2.4.
Some experience with Java or another programming language is helpful. No Groovy experience is assumed.
About the AuthorsAuthors Dierk KÃ¶nig, Paul King, Guillaume Laforge, Hamlet D'Arcy, CÃ©dric Champeau, Erik Pragt, and Jon Skeet are intimately involved in the creation and ongoing development of the Groovy language and its ecosystem.
Table of Contents
People today use technology on different devices in different locations. Users expect to access information on all relevant screens and across multiple channels through smartphones, tablets, laptops/desktops, smart (internet-connected) TVs, and other devices, such as smartwatches for example. Multiscreen is no longer a nice add-on, itâs a requirement. In this environment, user experience needs to cater to multiple devices.
This book provides a holistic approach that will help UX professionals to offer a hands-on guide for UX design across multiple screens. It presents an opportunity to learn how to cater designs for customers. Readers will find patterns, strategies, examples and case studies, methodologies, and insights to help inspire them to develop a viable strategy for their own digital products and services. UX professionals will walk through important elements of multiscreen UX:
Ontology was once understood to be the philosophical inquiry into the structure of reality: the analysis and categorization of âwhat there isâ. Recently, however, a field called âontologyâ has become part of the rapidly growing research industry in information technology. The two fields have more in common than just their name.
Theory and Applications of Ontology is a two-volume anthology that aims to further an informed discussion about the relationship between ontology in philosophy and ontology in information technology. It fills an important lacuna in cutting-edge research on ontology in both fields, supplying stage-setting overview articles on history and method, presenting directions of current research in either field, and highlighting areas of productive interdisciplinary contact.
Theory and Applications of Ontology: Computer Applications presents ontology in ways that philosophers are not likely to find elsewhere. The volume offers an overview of current research in ontology, distinguishing basic conceptual issues, domain applications, general frameworks, and mathematical formalisms. It introduces the reader to current research on frameworks and applications in information technology in ways that are sure to invite reflection and constructive responses from ontologists in philosophy.
Both modern mathematical music theory and computer science are strongly influenced by the theory of categories and functors. One outcome of this research is the data format of denotators, which is based on set-valued presheaves over the category of modules and diaffine homomorphisms. The functorial approach of denotators deals with generalized points in the form of arrows and allows the construction of a universal concept architecture. This architecture is ideal for handling all aspects of music, especially for the analysis and composition of highly abstract musical works.
This book presents an introduction to the theory of module categories and the theory of denotators, as well as the design of a software system, called Rubato Composer, which is an implementation of the category-theoretic concept framework. The application is written in portable Java and relies on plug-in components, so-called rubettes, which may be combined in data flow networks for the generation and manipulation of denotators.
The Rubato Composer system is open to arbitrary extension and is freely available under the GPL license. It allows the developer to build specialized rubettes for tasks that are of interest to composers, who in turn combine them to create music. It equally serves music theorists, who use them to extract information from and manipulate musical structures. They may even develop new theories by experimenting with the many parameters that are at their disposal thanks to the increased flexibility of the functorial concept architecture.
Two contributed chapters by Guerino Mazzola and Florian Thalmann illustrate the application of the theory as well as the software in the development of compositional tools and the creation of a musical work with the help of the Rubato framework.
Groovy, the brand-new language for the Java platform, brings to Java many of the features that have made Ruby popular. Groovy in Action is a comprehensive guide to Groovy programming, introducing Java developers to the new dynamic features that Groovy provides. To bring you Groovy in Action, Manning again went to the source by working with a team of expert authors including both members and the Manager of the Groovy Project team. The result is the true definitive guide to the new Groovy language.
Groovy in Action introduces Groovy by example, presenting lots of reusable code while explaining the underlying concepts. Java developers new to Groovy find a smooth transition into the dynamic programming world. Groovy experts gain a solid reference that challenges them to explore Groovy deeply and creatively.
Because Groovy is so new, most readers will be learning it from scratch. Groovy in Action quickly moves through the Groovy basics, including:
Readers are presented with rich and detailed examples illustrating Groovy's enhancements to Java, including
Groovy in Action then demonstrates how to Integrate Groovy with XML, and provides:
An additional bonus is a chapter dedicated to Grails, the Groovy Web Application Framework.
Purchase of the print book comes with an offer of a free PDF eBook from Manning. Also available is all code from the book.
Microsoft Expression Suite promises new levels of power in creating rich dynamic user experiences on the web; Expression Web, one of the excellent programs within the suite, is a powerful web site creation tool that allows you to rapidly build up standards-compliant web pages, style them with CSS, add dynamic ASP.NET functionality to them, and publish them to the weball from the comfort of one program.
Foundations of Microsoft Expression Web: The Basics and Beyond is one of the first books available on the program. The authorexpert MS trainer and MVP Cheryl D. Wisestarts with the very basics, and then takes you to an advanced level through a series of practical real-world exercises. No prior knowledge of Microsoft Expression Suite is assumed, and the book is written with a highly professional tone. This makes it extremely useful whether youre a beginner or an advanced web developer or designer who wants to make use of the software.
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