App Store art
Xbox 360 Kinect
April 6, 2009
March 2, 2010
May 1, 2010
Windows Phone 7
June 1, 2011
Windows Phone 8
August 21, 2013
June 28, 2013
October 29, 2013
Doodle Jump is a platforming video game developed and published by American studio Lima Sky, for Windows Phone, iPhone OS, BlackBerry, Android, Java Mobile (J2ME), Nokia Symbian, and Xbox 360 for the Kinect platform. It was released worldwide for iPhone OS on March 15, 2009, and was later released for Android and Blackberry on March 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011 (Re-Released August 21, 2013 Windows Phone 8). It was released for the iPad on September 1, 2011. Since its release, the game has been generally well received. The game PapiJump by Sunflat Games inspired the gameplay of Doodle Jump, and characters featured in Doodle Jump were based on Elise Gravel's illustrations. The game is currently available on nine platforms.
Doodle Jump was renowned for its selling rate by App Store standards, which counted 25,000 copies sold daily for 4 consecutive months (later overtaken by Angry Birds). As of December, 2011, the game sold 10 million copies over iTunes and Google Play and reached 15 million downloads across all platforms. The game has been developed into a video redemption game for play at video arcades.Croats Igor and Marko Pu?enjak are authors of Doodle Jump, where Igor works from a New York-based address and Marko resides in Croatia. In July 2016, Lima Sky announced partnership with Skillz to develop a tournament-playable version of the game.
In Doodle Jump, the aim is to guide a four-legged creature called "The Doodler" up a never-ending series of platforms without falling. The left side of the playing field is connected with the right side. For devices with an accelerometer, players tilt the device from side to side to move the Doodler in the desired direction. Players can get a short boost from various objects, such as propeller hats, jetpacks, rockets, springs, trampolines and invulnerability shields (some levels only). There are also monsters and UFOs that the Doodler must avoid, shoot, or jump on to eliminate. Aiming is performed by tapping on different parts of the screen, on the Android and Windows Phone versions of the game there is also an automatic aim mode. Depending on the game mode being played, projectiles may fly in a straight line off the screen or be affected by gravity and fall downwards. There is no definitive end to the game, but the end for each gameplay session happens when the player falls to the bottom of the screen, jumps into a monster, gets sucked into a black hole, or is abducted by a UFO. Players can choose from several different themes including Original, Christmas, Halloween, Rainforest, Space, Soccer World Cup, Underwater, Easter, Ice Blizzard, Ninja or Pirate. The themes change the look of the Doodle Jumper, his enemies, and the background. In the Ninja, Pirate, Halloween, and Easter modes, the player can buy new skins and extra lives with coins that can be earned in gameplay but may also be purchased. Furthermore, the player may enter the names of one of the Pocket God pygmies and the Doodler will turn into one of pygmies. Alternatively, the player can enter the name "Bunny" and the Doodler will wear a bunny suit, just like the one in the Easter stage.
There are also two other separate apps for iPhone OS, Doodle Jump Christmas Special (a new Christmas theme) and Doodle Jump Hop, (a new Easter theme) where the player character is E.B. from the movie Hop.
A free version also exists. This version is nearly identical to the original, but features such as UFOs are not present, advertisements are shown and there is a limit to how high the Doodler goes.
Doodle Jump has received favorable reviews from critics, with TouchGen mentioning the fact that the game is 'fun as heck' and also praising the sound and cartoon graphics which they feel give the game charm. The review ends by saying that the game is a 'joy to play' and that it's obvious that a 'lot of love went into this game'. Tom Love of Pocket Gamer called the game "unbelievably addictive, immediately accessible, and enjoyable every time you pick it up". It currently holds a rating of 85.00% based on 6 reviews on GameRankings.
Manage research, learning and skills at defaultlogic.com. Create an account using LinkedIn to manage and organize your omni-channel knowledge. defaultlogic.com is like a shopping cart for information -- helping you to save, discuss and share.