Pandora's Box (computer Game)

Pandora's Box is a 1999 video game created by the designer of Tetris, Alexey Pajitnov, for Microsoft.[1]


In the game, players must travel around the world to different cities solving various kinds of puzzles to capture the seven "tricksters" - Maui, Puck, Eris, Coyote, Monkey, Anansi and Raven. Each trickster has a challenge puzzle after finding all the missing box pieces, acquired by solving the puzzle with each piece behind it in each city. The location of the pieces is randomized each game. The game offers sporadic bonuses. Hints are used to find where one piece goes if the player needs help figuring it out. Free puzzle tokens solve puzzles for the player if needed. A free puzzle token is awarded for every ten puzzles solved. The game includes the following puzzle types:

  • Find and fill
  • Focus Point
  • Image Hole
  • Interlock
  • Jesse's Strips
  • Lens Bender
  • Outer Layer
  • Overlap
  • Rotascope
  • Slices


Pandora's Box won GameSpot's "Puzzles and Classics Game of the Year" award. The editors wrote that it "proved that he [Pajitnov] was more than just the king of the simple game."[2] It was a runner-up for Computer Games Strategy Pluss 1999 "Classic Game of the Year" award and Computer Gaming Worlds 1999 "Puzzle/Classics Game of the Year" award.[3][4]

It was PC Data's top-selling puzzle game for six weeks.[5]


  1. ^
  2. ^ Staff. "The Best & Worst of 1999". GameSpot. Archived from the original on August 17, 2000.
  3. ^ Staff (March 6, 2000). "The Computer Games Awards; The Best Games of 1999". Computer Games Strategy Plus. Archived from the original on March 24, 2005.
  4. ^ Staff (March 2000). "The 2000 Premier Awards; The Very Best of a Great Year in Gaming". Computer Gaming World (188): 69-75, 78-81, 84-90.
  5. ^

  This article uses material from the Wikipedia page available here. It is released under the Creative Commons Attribution-Share-Alike License 3.0.



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