In object-oriented computer programming, the term SOLID is a mnemonic acronym for five design principles intended to make software designs more understandable, flexible and maintainable. It is closely related to the GRASP software design principles. The principles are a subset of many principles promoted by Robert C. Martin. Though they apply to any object-oriented design, the SOLID principles can also form a core philosophy for methodologies such as agile development or adaptive software development. The theory of SOLID principles was introduced by Martin in his 2000 paper Design Principles and Design Patterns, although the SOLID acronym itself was introduced later by Michael Feathers.
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