- The difference between primitive and reference values
- The various ways to create objects
- How to define your own constructors
- How to work with and understand prototypes
- Inheritance patterns for types and objects
Most helpful customer reviews
5 of 5 people found the following review helpful.
I really liked this book
The topics in this book are covered just enough to get a good understanding of them. Furthermore, as you progress through the book, what you learn early on will be used again in a later section. So, what you learn in Chapter 1 will be used throughout the rest of the book. Each chapter builds upon the previous one. As you work through the examples, you will get plenty of practice of the things you previously learned.
The author's writing is very easy to read. It's not easy to find a programming book that is so well written. The author does a very good job of not going beyond the scope of the current topic. Furthermore, he sticks to a consistent vocabulary that should be quite familiar with readers familiar to OOP principles.
3 of 3 people found the following review helpful.
By Charlie Calvert
1 of 1 people found the following review helpful.
See all 121 customer reviews...
A solid book
By Dmitry Novoselov